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Circles Sines and Signals - Introduction
Arts & Culture Experiments | Experiments with Google
See what happens at the crossroads of art and technology
Indie Summit 2017: Daniel Tammet, 'Seeing the World Differently'
Visualing Poetry With 1960s Computer Graphics - AT&T Archives
See more from the AT&T Archives at http://techchannel.att.com/archives From 1964 through around 1969, artist Stan VanDerBeek worked with computer scientist Ken Knowlton on a series of films: PoemField No. 1 (1965) PoemField No. 2 (1966) (this one, with a free jazz soundtrack by Paul Motian) PoemField No. 3 (1967) PoemField No. 4 (no date) PoemField No. 5 (1967) PoemField No. 6 (no date) PoemField No. 7 (1971) PoemField No. 8 (no date) Collido-Oscope (1966) (VanDerBeek, Knowlton and Bosche) Man and His World, 1967 (shown at Expo '67) Each film was constructed using Knowlton's BEFLIX computer...
Animal Crossing Art Generator | Getty
Free tool to add museum artworks as patterns in Animal Crossing.
Twitch Plays Pokémon - Wikipedia
Shirley Curry: The Gaming Grandma Documentary | Gameumentary
The story of Shirley Curry is the embodiment of the idea that games are for everyone. On her 83rd birthday, follow the journey of Shirley Curry as we explore how Skyrim, YouTube and thousands of passionate fans changed and enriched a grandmother's life. On March 27, it was announced that Shirley would indeed be making an appearance in the Elder Scrolls VI. https://www.onlysp.com/elder-scrolls-vi-technology-grandma-shirley-curry-npc/ Our call to action for the petition was in the documentary before this information was made public! Shirley's channel: https://www.youtube.com/channel/UCzkY7wa8...
Because Games Matter - A Better Vision - Extra Credits
Sara Winters, born with ocular albinism, was legally blind for most of her early life. Game therapy helped her brain learn to make sense of the images processed by her eyes: it helped her to read, to find friends and community, and to build a life helping others. She shares her story with us Because Games Matter. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit....
Day 2 - The Most Basic Things
Astro Teller: The unexpected benefit of celebrating failure
"Great dreams aren't just visions," says Astro Teller, "They're visions coupled to strategies for making them real." The head of X (formerly Google X), Teller takes us inside the "moonshot factory," as it's called, where his team seeks to solve the world's biggest problems through experimental projects like balloon-powered Internet and wind turbines that sail through the air. Find out X's secret to creating an organization where people feel comfortable working on big, risky projects and exploring audacious ideas.
Everyday Experiments
How will tomorrow’s technologies redefine the way we live at home?
How Level Design Can Tell a Story
Can a video game level tell a story? In this video I look at a bunch of examples and best practices for embedding narrative elements into the very spaces and places we visit in games. We’ll tackle environmental storytelling, evocative architecture, and contextualising player identity. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Sources Environmental Storytelling: Creating Immersive 3D Worlds Using Lessons Learned from the Theme Park Industry | Gamasutra https://www.gamasutra.com/view/feature/131594/environmental_storytelling_.php?page=1 What Happened ...
Sam Rolfes Presents: Stage One - House Of Kenzo
When we reached out to Sam Rolfes for this month’s residency, we had no idea what we were in for. Instead of sending us some illustrative examples of his work, as has become customary with this series, Sam sent us a mysterious VR game with little explanation. What unfolds is our experience playing through his strange world. During our first session exploring his world a puckish avatar, who sounds suspiciously like Sam himself, guides us around the digital landscape created by Team Rolfes for esoteric super producer Rabit and Texan ballroom deities House Of Kenzo for their multidisciplinary ...
IT'S ALWAYS YOU [supercut]
A short film of people who used this AR filter I made. To date, this effect has been seen 800,000,000 times and people have made 39,000,000 videos with it (with over 100,000 new ones being made every day). I cant explain any of this. To save this filter - head to my instagram page https://www.instagram.com/davidoreilly/ - find it under the face tab To learn more about it: https://www.davidoreilly.com/its-always-you/ /////////////// 🌹 website - http://www.davidoreilly.com 🌳 twitch - https://www.twitch.tv/davidoreilly 🌀 twitter - https://twitter.com/davidoreilly 🌴 instagram - https://www.inst...
nickytes.la
The home of alternative design, code and content on the world wide web.
NODE20 Second Nature – NODE20
This year, NODE Forum for Digital Arts will come to you! Join more than 100 international artists, designers, researchers, and technologists in exploring—and rethinking—emergent creative practices. Let’s learn, discuss, and create together!
Login • Instagram
Welcome back to Instagram. Sign in to check out what your friends, family & interests have been capturing & sharing around the world.
LIKELIKE 3D - First Person Soother
A virtual exhibition in a tiny MMORPG.
SuperRare
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
Recognition
Recognition was an artificial intelligence program that compares up-to-the-minute photojournalism with British art from the Tate collection.
Google Arts & Culture / Hopper
Discover the world through the eyes of Hopper the penguin explorer with @googlearts
spaced-apart
Online symposium
The story of Replika, the AI app that becomes you
Replika is a chatbot that creates a digital representation of you. It's strange and fascinating -- but the story behind it is even better. Eugenia Kuyda’s best friend died in 2015. Using a chatbot structure she developed, she entered their messaging history into a Google-built neural network, creating a bot she could interact with. It was the earliest version of Replika, a bot that, as you interact with it, turns into a digital representation of you. Read more: https://goo.gl/9nR4tt Quartz is a digital news outlet dedicated to telling stories at the intersection of the important and the int...
HATO
London and Hong Kong. Cultural consultancy & workshops. Digital development & interactive tools. Branding and identities. Cultural campaigns. Exhibition and experiential design.
Studio PMS | Home
IT'S ALWAYS YOU [supercut] - YouTube
A short film of people who used this AR filter I made. To date, this effect has been seen 800,000,000 times and people have made 39,000,000 videos with it (with over 100,000 new ones being made every day). I cant explain any of this. To save this filter - head to my instagram page https://www.instagram.com/davidoreilly/ - find it under the face tab To learn more about it: https://www.davidoreilly.com/its-always-you/ /////////////// 🌹 website - http://www.davidoreilly.com 🌳 twitch - https://www.twitch.tv/davidoreilly 🌀 twitter - https://twitter.com/davidoreilly 🌴 instagram - https://www.inst...
HOME | Synthetic
SYNTHETIC designs and produces cutting-edge creative 3D content, featuring highly real (and surreal) digital humans.
Miquela
Black Lives Matter. Musician, change-seeker, and robot with the drip💧💖 Text & Donate: ‘MIQUELA' to 50155 for MusiCares Covid-19 Relief Fund SUBSCRIBE ►https:...
imma (@imma.gram) • Instagram photos and videos
256.6k Followers, 168 Following, 357 Posts - See Instagram photos and videos from imma (@imma.gram)