Combining two Primitives - General Houdini Questions - od|forum
I was wondering if there is a way of combining two primitives e.g. two 2D circles that get into a certain range of each other like in the gif below. I was taking a shot at it myself but so far it's too dependent on point numbers and orders. combining_circles.hipnc
Hi Hope all is well, I have matra rendering curves using attribute create width, but i was wondering is there a way to have the lines taper towards the ends ? any help would be amazing. Thanks for your time Sam FIND_POINTS_CURVE.hipnc
Welcome to Varomix Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful. In this lesson we'll learn how to make awesome looking shapes using a simple method, Modular Multiplication is really simple still produces beautiful patterns. Support us by buying our NEW training Poly Modeling - http://mixtrn.com/course/poly-modeling-the-lamp-project-1/ Understanding Fluid Solvers vol.1 - http://mixtrn.com/course/understanding-fluid-solvers-volume-1/ Support our work on Patreon, thank you https://www.patreon.com/mixtraining
How to Create and render a glowing neon sign in Houdini ยซ Software Tips :: WonderHowTo
Learn how to create a glowing neon sign using Houdini's renderer and compositor with this clip. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look....
Helix Along Curve - General Houdini Questions - od|forum
Hello, Could any one please help me with getting this helix to follow the input curve? I have a vop that generates a helix from the input curve which is great, I just need to make it follow the input curve as a guide now which is where I'm stuck. Appreciate any help offered, Thanks Helix_AlongCur...
Ramp Manager is a Python-based HDA which allows you to save colour and spline ramp presets for reuse across Houdini sessions.
You can forward ramps from the asset onto any other node and perform some common ramp manipulations.
I've personally used it to save visualisers (heat-map, blackbody etc), spline ease functions and many project-specific colour schemes.
You can download it as part of the Aelib library here:
https://github.com/Aeoll/Aelib
Or on its own here:
https://goo.gl/j47nrI