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Sine Wave Animated Motion โ€” Blue Bubble Bursting Pins
Sine Wave Animated Motion โ€” Blue Bubble Bursting Pins
Step by step mathematical explanation of the Sine Wave function and how itโ€™s used in defining motion. Increasing the frequency and increasing the amplitude and flipping the entire curve function.
ยทbubblepins.comยท
Sine Wave Animated Motion โ€” Blue Bubble Bursting Pins
Houdini Tools/Assets Memo - Qiita
Houdini Tools/Assets Memo - Qiita
ๅ…ฌ้–‹ใ•ใ‚Œใฆใ‚‹Houdini Toolใ‚„Assetใฎใพใจใ‚ใ€‚่ฆ‹ใคใ‘ๆฌก็ฌฌใซ้šๆ™‚ๆ›ดๆ–ฐใ€‚ๆ›ดๆ–ฐใซใ”ๅ”ๅŠ›ใ„ใŸใ ใ‘ใ‚‹ๆ–นใฏใ€ใฉใ†ใž็ทจ้›†ใƒชใ‚ฏใ‚จใ‚นใƒˆใใ ใ•ใ„ใ€œใ€œAAelibGithub: https://gitโ€ฆ
ยทqiita.comยท
Houdini Tools/Assets Memo - Qiita
Toms "Learning Houdini" Gallery - Finished Work - od|forum
Toms "Learning Houdini" Gallery - Finished Work - od|forum
Over the last couple of weeks I started to learn Houdini, partly from tutorials by Entagma and others, partially by implementing things I worked on in Grasshopper for Rhino (which is single threaded and rather slow for larger assets) over into the Houdini world. This one started out from the Enta...
ยทforums.odforce.netยท
Toms "Learning Houdini" Gallery - Finished Work - od|forum
Modeling Realistic and Stylized Assets
Modeling Realistic and Stylized Assets
Jarrod Hasenjรคger discussed his approach to creating realistic and stylized art in MODO, shared his workflow with both styles and talked about combining MODO and Arnold.
ยท80.lvยท
Modeling Realistic and Stylized Assets
Aelib Houdini Library - Curve Tools on Vimeo
Aelib Houdini Library - Curve Tools on Vimeo
UPDATE - The new PolyPath SOP in Houdini 16 supercedes CurveJoiner, which has now been archived. Aelib is a library of Houdini assets, presets and scripts. It contains more than 50 HDAs which add functionality for geometry creation, deformation, curve tools, SOP utilities and more. This video previews a selection of tools for manipulating polylines and other curves. The library can be downloaded here - https://github.com/Aeoll/Aelib
ยทvimeo.comยท
Aelib Houdini Library - Curve Tools on Vimeo
houdini-digital-assets ยท GitHub Topics
houdini-digital-assets ยท GitHub Topics
GitHub is where people build software. More than 150 million people use GitHub to discover, fork, and contribute to over 420 million projects.
ยทgithub.comยท
houdini-digital-assets ยท GitHub Topics
VDB Smooth
VDB Smooth
ยทsidefx.comยท
VDB Smooth
Aeoll/Aelib: Digital Assets for Houdini FX
Aeoll/Aelib: Digital Assets for Houdini FX
Digital Assets for Houdini FX. Contribute to Aeoll/Aelib development by creating an account on GitHub.
ยทgithub.comยท
Aeoll/Aelib: Digital Assets for Houdini FX
How to Create and render a glowing neon sign in Houdini ยซ Software Tips :: WonderHowTo
How to Create and render a glowing neon sign in Houdini ยซ Software Tips :: WonderHowTo
Learn how to create a glowing neon sign using Houdini's renderer and compositor with this clip. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look....
ยทsoftware-tips.wonderhowto.comยท
How to Create and render a glowing neon sign in Houdini ยซ Software Tips :: WonderHowTo
Helix Along Curve - General Houdini Questions - od|forum
Helix Along Curve - General Houdini Questions - od|forum
Hello, Could any one please help me with getting this helix to follow the input curve? I have a vop that generates a helix from the input curve which is great, I just need to make it follow the input curve as a guide now which is where I'm stuck. Appreciate any help offered, Thanks Helix_AlongCur...
ยทforums.odforce.netยท
Helix Along Curve - General Houdini Questions - od|forum
HoudiniVex - cgwiki
HoudiniVex - cgwiki
Houdini and CG tips and stuff by Matt Estela
ยทtokeru.comยท
HoudiniVex - cgwiki
Houdini Ramp Manager [Digital Asset] on Vimeo
Houdini Ramp Manager [Digital Asset] on Vimeo
Ramp Manager is a Python-based HDA which allows you to save colour and spline ramp presets for reuse across Houdini sessions. You can forward ramps from the asset onto any other node and perform some common ramp manipulations. I've personally used it to save visualisers (heat-map, blackbody etc), spline ease functions and many project-specific colour schemes. You can download it as part of the Aelib library here: https://github.com/Aeoll/Aelib Or on its own here: https://goo.gl/j47nrI
ยทvimeo.comยท
Houdini Ramp Manager [Digital Asset] on Vimeo