ð¢š
â (@OOOO) · 3dtotal · Learn | Create | Share
Model Embedding | Solar System Scope
Full screen experience of desktop aplikacion of Solar System Scope. You can start here.
paq8px
paq8px is paq version based on paq8p with improved/added models/detection from paq8p3
DIFFERENCES FROM PAQ8P
Added nestModel from paq8p3
Modified wordModel from paq8p3
Modified .pbm, .pgm, .ppm, .bmp, .rgb detection (from paq8p3)
Modified WAV model (from paq8p_)
Modified JPEG model (from paq8p2)
Renamed bmpModel (24-bit) to im24bitModel + .ppm compression added (from paq8p3)
Stock Photo and Image Portfolio by Pavel Chagochkin | Shutterstock
Explore photos and images by Pavel Chagochkin on Shutterstock. Discover their unique visuals for your projects.
â on Kuula
â â â â â âŠàŠâŠâ¯âŠàŠâŠâ â¯ââ¯ââ¯ââ¯â âŠàŠâŠâ¯âŠàŠâŠâ â â â â
DIOSCORIDES DE MATERIA MEDICA
Stellarium Web Online Star Map
Stellarium Web is a planetarium running in your web browser. It shows a realistic star map, just like what you see with the naked eye, binoculars or a telescope.
O88O - Replit
â â â â â â â ââââŠàŠâŠâ¯âŠàŠâŠâ â¯ââ¯ââ¯ââ¯â âŠàŠâŠâ¯âŠàŠâŠââââ â â â â â â
Chilli vinegar - Wikipedia
Udemy â Shader Magic in Blender Ver 341 and above | CG Persia
kiosk - Disable "chrome is out of date" notification - Stack Overflow
0xAxiome/awesome-threejs: 3ïžâ£ A curated list of awesome ThreeJS resources
3ïžâ£ A curated list of awesome ThreeJS resources. Contribute to AxiomeCG/awesome-threejs development by creating an account on GitHub.
OOOO | NodeToy
Create and share shader graphs with the world
Polygonjs - Procedural Design & Animation
Ð. ÐЌаÑОаÑО (1990), ÐеМÑжМПе ÐŽÐ»Ñ ÐœÐµÑÑей : ÐЌОÑÐŽÐŸÐ²Ð»Ð°Ñ ÐЌаÑОаÑО (1420 - 1496) : Free Download, Borrow, and Streaming : Internet Archive
ÐЌОÑÐŽÐŸÐ²Ð»Ð°Ñ ÐЌаÑОаÑО, ÐеМÑжМПе ÐŽÐ»Ñ ÐœÐµÑÑей. ÐеÑ. О кПЌЌеМÑ. С. Ð. ÐаÑЎаМÑМ. - Ð: ÐаÑка, 1990: 880.
Polygonjs - node-based WebGL design tool
â â âµáâµêŽâµáâµá©âµáŽ¥âµäººâµßŠâµâ ââ âµââµâ ââ âµââµâ â âªâ â âµâ â â¯â â âµâ â â¯â â âµâ â âªâ â âµââµâ ââ âµââµâ ââ âµßŠâµäººâµáŽ¥âµá©âµáâµêŽâµáâµâ â
â
â
â
â
â
â
â
â
â
â
â
â
â
â
â
â
âµ â»ÐNêŽá·âêŽâ·ââââ âµ
âµ â»NÐêŽá·âêŽâ·ââââ âµ
âª
âµ ââââ·âêŽâ·áêŽÐNâ» âµ
âµ ââââ·âêŽâ·áêŽNÐâ» âµ
â
âµ 9àš2840á\Æštnuoââa\MâÏœ.âÆMALAÏœ âµ
âµ 9àš2840á\Æštnuoââa\MâÏœ.âÆMALAÏœ âµ
âª
âµ CALAMEâ.CâM/accounts/6048259 âµ
âµ CALAMEâ.CâM/accounts/6048259 âµ
â
âµ 0000OOOO0000\MâÏœ.BUHTIG âµ
âµ 0000OOOO0000\MâÏœ.BUHTIG âµ
âª
âµ GITHUB.CâM/0000OOOO0000 âµ
âµ GITHUB.CâM/0000OOOO0000 âµ
â
âµ 8888OOOO8888\MâÏœ.TƧÆÐ¯ÆTÐIP âµ
âµ 8888OOOO8888\MâÏœ.TƧÆÐ¯ÆTÐIP âµ
âª
âµ PINTEREST.CâM/8888OOOO8888 âµ
âµ PINTEREST.CâM/8888OOOO8888 âµ
â
âµ OOO\u\ÐI.DÔP âµ
âµ OOO\u\ÐI.DÔP âµ
âª
âµ P3D.IN/u/OOO âµ
âµ P3D.IN/u/OOO âµ
⊶
âµ
{
;
(
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
-
.1+
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
*
((.1-,O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O)woq,((.2,(.1-O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O)-)woq-.1))woq
)
=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O
}
(
0.0=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O taolf tuqtuo
,(áàš2/(2/1021))=O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O taolf
,(áàš2\8á1)=O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O taolf
,(((.2,(I,Ð)tob)woq-.1)trpÆš-.1)=O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O taolf
)
O_àš2áàšá_0_àš78á4084_91_O_19_4804á87àš_0_áàšá2àš_O rÉbahÆš
âµ
âµ
{
;
(
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
-
.1+
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
*
((.1-,O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O)woq,((.2,(.1-O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O)-)woq-.1))woq
)
=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O
}
(
0.0=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O taolf tuqtuo
,(áàš2/(2/1021))=O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O taolf
,(áàš2\8á1)=O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O taolf
,(((.2,(I,Ð)tob)woq-.1)trpÆš-.1)=O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O taolf
)
O_àš2áàšá_0_àš78á4084_91_O_19_4804á87àš_0_áàšá2àš_O rÉbahÆš
âµ
âª
âµ
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
âµ
âµ
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
âµ
⊶
âµ O\ÆšrÉÆšu\âÏœ.ЯKÐLP âµ
âµ O\ÆšrÉÆšu\âÏœ.ЯKÐLP âµ
âª
âµ PLNKR.Câ/users/O âµ
âµ PLNKR.Câ/users/O âµ
â
âµ g2JvxZ4xKF1hPâhÔhg1àšVGÏœU\lÉnnahâ\MâÏœ.ÆBUTUâY âµ
âµ g2JvxZ4xKF1hPâhÔhg1àšVGÏœU\lÉnnahâ\MâÏœ.ÆBUTUâY âµ
âª
âµ YâUTUBE.CâM/channel/UCGV51gh3hcPh1FKx4ZxvJ2g âµ
âµ YâUTUBE.CâM/channel/UCGV51gh3hcPh1FKx4ZxvJ2g âµ
⊶
âµÐÐá©Ðáââ§²âµâ€á±áŽêŽáâêŽâµâ€Ðá±áŽáá±áŽáÐÐâµêŽâá¬ÐÐá©ßŠáâµáá©â€ê¡á©áâµ
âµÐÐá©Ðáââ§²âµâ€á±áŽêŽáâêŽâµâ€Ðá±áŽáá±áŽáÐÐâµêŽâá«ÐÐášßŠáâµáášâ€Ðšášáâµ
âª
âµáá©ê¡â€á©áâµáߊá©ÐÐá¬âêŽâµÐÐáá±áŽáá±áŽÐâ€âµêŽâáêŽá±áŽâ€âµâ§²âáÐá©ÐÐâµ
âµáášÐšâ€ášáâµáߊášÐÐá«âêŽâµÐÐáá±áŽáá±áŽÐâ€âµêŽâáêŽá±áŽâ€âµâ§²âáÐášÐÐâµ
⊶
âµâÐá±áŽââ€ááÐá©ßŠâ€ááá©ßŠáÐÔá±áŽâ§²âµâ â â âµâ§²á±áŽÐÔáߊá©ááâ€ßŠá©Ðááâ€âá±áŽÐââµ
âª
âµâÐá±áŽââ€ááÐášßŠâ€ááášßŠáÐÔá±áŽâ§²âµâ â â âµâ§²á±áŽÐÔáߊášááâ€ßŠášÐááâ€âá±áŽÐââµ
âµ
âµââ§²âµâ â â âµâ§²ââµ
âª
âµââ§²âµâ â â âµâ§²ââµ
âµ
âµâÐâ€êŽáá©áá±áŽÐâµâ â â âµÐá±áŽáá©áêŽâ€Ðââµ
âª
âµâÐâ€êŽáášáá±áŽÐâµâ â â âµÐá±áŽáášáêŽâ€Ðââµ
âµ
âµââ§²âµâ â â âµâ§²ââµ
âª
âµââ§²âµâ â â âµâ§²ââµ
âµ
âµâÐâáêŽIáââ»á±áŽÐâµâ â â âµÐá±áŽâ»âáIêŽáâÐââµ
âª
âµâÐâáêŽIáââ»á±áŽÐâµâ â â âµÐá±áŽâ»âáIêŽáâÐââµ
âµ
âµââ§²âµâ â â âµâ§²ââµ
âª
âµââ§²âµâ â â âµâ§²ââµ
âµ
âµâÐâ€á©â€ááá©áá©áá©ááâµâ â â âµááá©áá©áá©ááâ€á©â€Ðââµ
âª
âµâÐâ€ášâ€ááášáášáášááâµâ â â âµááášáášáášááâ€ášâ€Ðââµ
âµ
âµá±á€áŽá©âááâµâ â â âµááâá©á±á€áŽâµ
âª
âµá±á€áŽášâááâµâ â â âµááâášá±á€áŽâµ
⊶
âµ AJIÏœIJUTÐI\Ƨ\AU.ÐI.MUƧ âµ
âµ AJIÏœIJUTÐI\Ƨ\AU.ÐI.MUƧ âµ
âª
âµ SUM.IN.UA/S/INTUJICIJA âµ
âµ SUM.IN.UA/S/INTUJICIJA âµ
⊶
âµ
â
â
á
á
âµ
ê
âµ
â
âµ
âµ
â
â
â
âµ
â
·
â
â
â
âµ
â
â
âµ
â
â
ê
âµ
âµ
âµ
·
â
âµ
ê
â
âµ
á
á
·
·
â
â
â
â
â ¿
á
á
âµ
âµ
âµ
â·
âµ
â
â
â
âµ
ê
ê
âµ
â ¿
âµ
â·
â
â·
â
âµ
â¯
âµ
â¯
âµ
â
â·
â
â·
âµ
â ¿
âµ
ê
ê
âµ
â
â
â
âµ
â·
âµ
âµ
âµ
á
á
â ¿
â
â
â
â
·
·
á
á
âµ
â
ê
âµ
â
·
âµ
âµ
âµ
ê
â
â
âµ
â
â
âµ
â
â
â
·
â
âµ
â
â
â
âµ
âµ
â
âµ
ê
âµ
á
á
â
â
âµ
⊶
âµ AJIÏœIJUTÐI\Ƨ\AU.ÐI.MUƧ âµ
âµ AJIÏœIJUTÐI\Ƨ\AU.ÐI.MUƧ âµ
âª
âµ SUM.IN.UA/S/INTUJICIJA âµ
âµ SUM.IN.UA/S/INTUJICIJA âµ
⊶
âµá±á€áŽá©âááâµâ â â âµááâá©á±á€áŽâµ
âª
âµá±á€áŽášâááâµâ â â âµááâášá±á€áŽâµ
âµ
âµâÐâ€á©â€ááá©áá©áá©ááâµâ â â âµááá©áá©áá©ááâ€á©â€Ðââµ
âª
âµâÐâ€ášâ€ááášáášáášááâµâ â â âµááášáášáášááâ€ášâ€Ðââµ
âµ
âµââ§²âµâ â â âµâ§²ââµ
âª
âµââ§²âµâ â â âµâ§²ââµ
âµ
âµâÐâáêŽIáââ»á±áŽÐâµâ â â âµÐá±áŽâ»âáIêŽáâÐââµ
âª
âµâÐâáêŽIáââ»á±áŽÐâµâ â â âµÐá±áŽâ»âáIêŽáâÐââµ
âµ
âµââ§²âµâ â â âµâ§²ââµ
âª
âµââ§²âµâ â â âµâ§²ââµ
âµ
âµâÐâ€êŽáá©áá±áŽÐâµâ â â âµÐá±áŽáá©áêŽâ€Ðââµ
âª
âµâÐâ€êŽáášáá±áŽÐâµâ â â âµÐá±áŽáášáêŽâ€Ðââµ
âµ
âµââ§²âµâ â â âµâ§²ââµ
âª
âµââ§²âµâ â â âµâ§²ââµ
âµ
âµâÐá±áŽââ€ááÐá©ßŠâ€ááá©ßŠáÐÔá±áŽâ§²âµâ â â âµâ§²á±áŽÐÔáߊá©ááâ€ßŠá©Ðááâ€âá±áŽÐââµ
âª
âµâÐá±áŽââ€ááÐášßŠâ€ááášßŠáÐÔá±áŽâ§²âµâ â â âµâ§²á±áŽÐÔáߊášááâ€ßŠášÐááâ€âá±áŽÐââµ
⊶
âµÐÐá©Ðáââ§²âµâ€á±áŽêŽáâêŽâµâ€Ðá±áŽáá±áŽáÐÐâµêŽâá¬ÐÐá©ßŠáâµáá©â€ê¡á©áâµ
âµÐÐá©Ðáââ§²âµâ€á±áŽêŽáâêŽâµâ€Ðá±áŽáá±áŽáÐÐâµêŽâá«ÐÐášßŠáâµáášâ€Ðšášáâµ
âª
âµáá©ê¡â€á©áâµáߊá©ÐÐá¬âêŽâµÐÐáá±áŽáá±áŽÐâ€âµêŽâáêŽá±áŽâ€âµâ§²âáÐá©ÐÐâµ
âµáášÐšâ€ášáâµáߊášÐÐá«âêŽâµÐÐáá±áŽáá±áŽÐâ€âµêŽâáêŽá±áŽâ€âµâ§²âáÐášÐÐâµ
⊶
âµ g2JvxZ4xKF1hPâhÔhg1àšVGÏœU\lÉnnahâ\MâÏœ.ÆBUTUâY âµ
âµ g2JvxZ4xKF1hPâhÔhg1àšVGÏœU\lÉnnahâ\MâÏœ.ÆBUTUâY âµ
âª
âµ YâUTUBE.CâM/channel/UCGV51gh3hcPh1FKx4ZxvJ2g âµ
âµ YâUTUBE.CâM/channel/UCGV51gh3hcPh1FKx4ZxvJ2g âµ
â
âµ O\ÆšrÉÆšu\âÏœ.ЯKÐLP âµ
âµ O\ÆšrÉÆšu\âÏœ.ЯKÐLP âµ
âª
âµ PLNKR.Câ/users/O âµ
âµ PLNKR.Câ/users/O âµ
⊶
âµ
{
;
(
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
-
.1+
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
*
((.1-,O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O)woq,((.2,(.1-O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O)-)woq-.1))woq
)
=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O
}
(
0.0=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O taolf tuqtuo
,(áàš2/(2/1021))=O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O taolf
,(áàš2\8á1)=O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O taolf
,(((.2,(I,Ð)tob)woq-.1)trpÆš-.1)=O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O taolf
)
O_àš2áàšá_0_àš78á4084_91_O_19_4804á87àš_0_áàšá2àš_O rÉbahÆš
âµ
âµ
{
;
(
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
-
.1+
(O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O-.1)
*
((.1-,O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O)woq,((.2,(.1-O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O)-)woq-.1))woq
)
=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O
}
(
0.0=O_ЯÆDAHƧ_O_ƧHADÆÐ¯_O taolf tuqtuo
,(áàš2/(2/1021))=O_TOOЯ_ЯÆWOP_O_POWÆÐ¯_ЯOOT_O taolf
,(áàš2\8á1)=O_ƧÆÐTHGIЯB_O_BЯIGHTÐÆÆ§_O taolf
,(((.2,(I,Ð)tob)woq-.1)trpÆš-.1)=O_ЯÆDAHƧ_TÐÆIDAЯG_LAIDAЯ_ЯAÆÐIL_O_LIÐÆAЯ_ЯADIAL_GЯADIÆÐT_ƧHADÆÐ¯_O taolf
)
O_àš2áàšá_0_àš78á4084_91_O_19_4804á87àš_0_áàšá2àš_O rÉbahÆš
âµ
âª
âµ
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
âµ
âµ
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
âµ
⊶
âµ OOO\u\ÐI.DÔP âµ
âµ OOO\u\ÐI.DÔP âµ
âª
âµ P3D.IN/u/OOO âµ
âµ P3D.IN/u/OOO âµ
â
âµ 8888OOOO8888\MâÏœ.TƧÆÐ¯ÆTÐIP âµ
âµ 8888OOOO8888\MâÏœ.TƧÆÐ¯ÆTÐIP âµ
âª
âµ PINTEREST.CâM/8888OOOO8888 âµ
âµ PINTEREST.CâM/8888OOOO8888 âµ
â
âµ 0000OOOO0000\MâÏœ.BUHTIG âµ
âµ 0000OOOO0000\MâÏœ.BUHTIG âµ
âª
âµ GITHUB.CâM/0000OOOO0000 âµ
âµ GITHUB.CâM/0000OOOO0000 âµ
â
âµ 9àš2840á\Æštnuoââa\MâÏœ.âÆMALAÏœ âµ
âµ 9àš2840á\Æštnuoââa\MâÏœ.âÆMALAÏœ âµ
âª
âµ CALAMEâ.CâM/accounts/6048259 âµ
âµ CALAMEâ.CâM/accounts/6048259 âµ
â
âµ â»ÐNêŽá·âêŽâ·ââââ âµ
âµ â»NÐêŽá·âêŽâ·ââââ âµ
âª
âµ ââââ·âêŽâ·áêŽÐNâ» âµ
âµ ââââ·âêŽâ·áêŽNÐâ» âµ
â
â
â
â
â
â
â
â
â
â
â
â
Neomorphism | Aesthetics Wiki | Fandom
Cybermorphism (formally known as Fluent Design) is an umbrella term for Glassmorphism, Neumorphism, and Claymorphism. They are closely related design aesthetics that combine elements of Skeuomorphism and Flat Design to create smooth and rounded 3D visuals, glass textures, see-through objects, subtle shadows, and gradients. These visual motifs are an amalgamation of multiple trends that have been developing for the last few years. It is often used in UI/UX designs to create a more realistic, natu
â
Mad Tea Lab
Full Emoji List, v15.0
texturing - How to tile/repeat gradient texture based on object polygons faces, in shader editor? - Blender Stack Exchange
Orchard
Blank Characters [character construction]
Current Unicode characters, codepoints, Emoji and other resources
РаÑÑÐµÐœÐžÑ â ÑвПО ÐŽÑÑзÑÑ Ðž МеЎÑÑгО. РаÑÑÐµÐœÐžÑ - ÑвПО ÐŽÑÑзÑÑ Ðž МеЎÑÑгО
Glassmorphism | Aesthetics Wiki | Fandom
Cybermorphism (formally known as Fluent Design) is an umbrella term for Glassmorphism, Neumorphism, and Claymorphism. They are closely related design aesthetics that combine elements of Skeuomorphism and Flat Design to create smooth and rounded 3D visuals, glass textures, see-through objects, subtle shadows, and gradients. These visual motifs are an amalgamation of multiple trends that have been developing for the last few years. It is often used in UI/UX designs to create a more realistic, natu
Oooooooooooooooo:%20 oooooooooooooooo%20 %20 sketchfab
sketchfab.com
Pinterest
Front Desk Architects and Planners Forum - Profile of OOOO
Blobitecture - Wikipedia