/gfx/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯
Fade in animation of 3D object - Godot Engine - Q&A
ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By TobiLa Hi, I want to build some kind of 3D City builder. For that I don’t want to create extra models for my buildings during construction time, so I had the following idea: When a building is placed by the user I want to slowly start rendering the object from the bottom: So if the object building phase is 25% complete, I want to show the bottom ...
OpenGL ES Pixel Shaders Tutorial | raywenderlich.com
In this OpenGL ES pixel shaders tutorial, take a deep dive into GLSL and fragment shader math – including how to make gradients and random noise!
How do I change the position of the arms of the default mannequin? - UE4 AnswerHub
I have the SK_mannequin and UE4_mannequin_skeleton from the third person template (the game is third person). I’d like the character to hold a gun in front of him like in the first person template. Are there any good tutorials on how to do this?
/gd/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀
/gd/ - Graphic Design - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀
Clut cookbook
(3) The Book of Shaders (@bookofshaders) / Twitter
/biz/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ
the-video-editors-render-script-for-blender/README.md at master · mikeycal/the-video-editors-render-script-for-blender
A cross platform script that renders non-3D blender projects faster and gives access to additional FFmpeg features - mikeycal/the-video-editors-render-script-for-blender
http://shaderlab.mgz.me
ACOS((X-0.5)*2)/(4*ATAN(1)) - Wolfram|Alpha
Wolfram|Alpha brings expert-level knowledge and capabilities to the broadest possible range of people—spanning all professions and education levels.
How to export static geometry in the level into FBX ? - UE4 AnswerHub
How can I select several static meshes and export those into FBX ? (so that I could import it in Blender and optimize)
/g/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯⚪◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯⦿◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯⚪◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ⵙ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯⚪◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯⦿◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯◯ Ԑ474მ11=t?qhq.ↄiqotwɘiv\murof\ⓄT.BULϽMИИ\\:PTTH ◯⚪◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯◯ HTTP://NNMCLUB.TⓄ/forum/viewtopic.php?t=1164743 ◯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
GLSL Shader Editor
The Book of Shaders Editor
3D Surface Plotter | Academo.org - Free, interactive, education.
An online tool to create 3D plots of surfaces.
/gfx/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ
Desmos | Graphing Calculator
FooPlot | Online graphing calculator and function plotter
Nuke Wave Expressions — Cameron Carson
/gd/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀
/gd/ - Graphic Design - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀
Online Curve Fitting at www.MyCurveFit.com
An online curve-fitting solution making it easy to quickly perform a curve fit using various fit methods, make predictions, export results to Excel,PDF,Word and PowerPoint, perform a custom fit through a user defined equation and share results online.
The Book of Shaders: Shaping functions
Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders.
/biz/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✻ᴥⓄᗯᗝꖴᙁⓄᔓᔕ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᔓᔕⓄᙁꖴᗝᗯⓄᴥ✻ᔓᔕ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᔓᔕ✻ᴥⓄᗯᗝꖴᙁⓄᔓᔕ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᔓ
kynd.png (1920×1080)
Circular & Elliptical Shaping Functions - Golan Levin and Collaborators
.5-1/((sqrt(3)+2)*2) - Wolfram|Alpha
Wolfram|Alpha brings expert-level knowledge and capabilities to the broadest possible range of people—spanning all professions and education levels.
VFX | emeny@thegate
Posts about VFX written by davemne
/g/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✻ᴥⓄᗯᗝꖴᙁⓄᔓᔕ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᔓᔕⓄᙁꖴᗝᗯⓄᴥ✻ᔓᔕ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᔓᔕ✻ᴥⓄᗯᗝꖴᙁⓄᔓᔕ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᔓᔕ
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯⚪◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯⦿◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯⚪◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ⵙ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯⚪◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯⦿◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯◯ ਟ-ƧKЯOWDILOƧ\DƎZILAIϽƎPƧ-GИIЯƎƎИIGИƎ\ƎЯAWTFOƧ\ЯI.YLDAⓄLИWⓄD\\:PTTH ◯⚪◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯◯ HTTP://DⓄWNLⓄADLY.IR/SOFTWARE/ENGINEERING-SPECIALIZED/SOLIDWORKS-5 ◯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
OpenGL ES Pixel Shaders Tutorial | raywenderlich.com
In this OpenGL ES pixel shaders tutorial, take a deep dive into GLSL and fragment shader math – including how to make gradients and random noise!
Clut cookbook