∣❁∣◇⯏∣⑄∣⯏◇∣❁∣

835 bookmarks
Newest
⠀ – Resources – GeoGebra
⠀ – Resources – GeoGebra
[URL=HTTP://ARCHIVE.IS/OOOOOOOOOOOOOOOOOOOOOOOOOOO.CARRD.CO]◌[/URL]◦୦◦◯◦୦◦[URL=HTTP://ARCHIVE.IS/OOOOOOOOOOOOOOOOOOOOOOOOOOO.CARRD.CO]◌[/URL]⠀       …
·geogebra.org·
⠀ – Resources – GeoGebra
/webm/ - ⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
/webm/ - ⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
·8kun.top·
/webm/ - ⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ◯ IԐPidj0ITPϽ\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ https://YⓄUTU.BE/CPTI0jbiP3I ◯ ⚪ ◯ IԐPidj0ITPϽ\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ https://YⓄUTU.BE/CPTI0jbiP3I ◯ ⦿
⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ◯ IԐPidj0ITPϽ\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ https://YⓄUTU.BE/CPTI0jbiP3I ◯ ⚪ ◯ IԐPidj0ITPϽ\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ https://YⓄUTU.BE/CPTI0jbiP3I ◯ ⦿
·83channel.org·
⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ◯ IԐPidj0ITPϽ\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ https://YⓄUTU.BE/CPTI0jbiP3I ◯ ⚪ ◯ IԐPidj0ITPϽ\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ https://YⓄUTU.BE/CPTI0jbiP3I ◯ ⦿
Possible to use surface continuity analysis results? - Siemens: UG/NX - Eng-Tips
Possible to use surface continuity analysis results? - Siemens: UG/NX - Eng-Tips
Here's a new one. Anyone know of a way to convert the surface continuity analysis results into usable data? Basically, I just want all of those curves so I can then throw a surface through it. I'm using it to create parting line runout on a complex surface profile of a part. It would save me...
·eng-tips.com·
Possible to use surface continuity analysis results? - Siemens: UG/NX - Eng-Tips
/india/ - ⠀⠀⠀⠀◯⠀ᙏᔓᔕꖴИNꖴᗩᒍᒐ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᒍᒐᗩꖴИNꖴᔓᔕᙏ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᙏᔓᔕꖴИNꖴᗩᒍᒐ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᒍᒐᗩꖴИNꖴᔓᔕᙏ
/india/ - ⠀⠀⠀⠀◯⠀ᙏᔓᔕꖴИNꖴᗩᒍᒐ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᒍᒐᗩꖴИNꖴᔓᔕᙏ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᙏᔓᔕꖴИNꖴᗩᒍᒐ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᒍᒐᗩꖴИNꖴᔓᔕᙏ
⠀⠀◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⚪◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⦿◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⚪◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⦶◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⚪◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⦿◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⚪◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⦶◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯⚪◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯⦿◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯⚪◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯ⵙ◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯⚪◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯⦿◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯◯ mƨiniaJ_fo_ƨↄihtƎF2%ikiwF2%GЯ48%Ԑ9%2Ǝ%.AIDƎPIKIW.ИƎF2%F2%AԐ%PTTH=u&ƎB=lh&ƎB=lt&OTUA=lƨ?ɘtalƨnart\ЯG.ƎLGⓄⓄG.ƎTALƧИAЯT\\:PTTH ◯⚪◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯◯ HTTP://TRANSLATE.GⓄⓄGLE.GR/translate?sl=AUTO&tl=BE&hl=BE&u=HTTP%3A%2F%2FEN.WIKIPEDIA.%E2%93%84RG%2Fwiki%2FEthics_of_Jainism ◯⦶◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⚪◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⦿◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⚪◯ AaFTLhyxƎpj\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/jqExyhLTFaA ◯⦶◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⚪◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⦿◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⚪◯ o4o-ƨyTU8K9\ƎB.UTUⓄY\\:PTTH ◯⠀⠀⠀◯ HTTP://YⓄUTU.BE/9K8UTys-o4o ◯⠀⠀byBelarus
·8kun.top·
/india/ - ⠀⠀⠀⠀◯⠀ᙏᔓᔕꖴИNꖴᗩᒍᒐ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᒍᒐᗩꖴИNꖴᔓᔕᙏ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᙏᔓᔕꖴИNꖴᗩᒍᒐ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᒍᒐᗩꖴИNꖴᔓᔕᙏ
Cornu Spiral -- from Wolfram MathWorld
Cornu Spiral -- from Wolfram MathWorld
The Cornu spiral is a plot in the complex plane of the points B(t)=S(t)+iC(t), (1) where S(t) and C(t) are the Fresnel integrals (von Seggern 2007, p. 210; Gray 1997, p. 65). The Cornu spiral is also known as the clothoid or Euler's spiral. It was probably first studied by Johann Bernoulli around 1696 (Bernoulli 1967, pp. 1084-1086). A Cornu spiral describes diffraction from the edge of a half-plane. The quantities C(t)/S(t) and S(t)/C(t) are plotted above. The slope of the curve's...
·mathworld.wolfram.com·
Cornu Spiral -- from Wolfram MathWorld
How do I create a Radial Gradient Texture Mask using code ._. - Unity Answers
How do I create a Radial Gradient Texture Mask using code ._. - Unity Answers
I know I could very easily whip one up in Photoshop in two seconds, BUT, I have set myself a challenge of creating EVERYTHING in this project by pure code. Essentially I need it for masking run-time generated noise via add/subtract/multiply for different effects. I’ve searched everywhere and the only solution I found was a very abstract application in a language I didn’t even recognize. I know there is probably a very simple solution to this but it’s one of those brain blocking problems I just c...
·answers.unity.com·
How do I create a Radial Gradient Texture Mask using code ._. - Unity Answers
Helix -- from Wolfram MathWorld
Helix -- from Wolfram MathWorld
A helix, sometimes also called a coil, is a curve for which the tangent makes a constant angle with a fixed line. The shortest path between two points on a cylinder (one not directly above the other) is a fractional turn of a helix, as can be seen by cutting the cylinder along one of its sides, flattening it out, and noting that a straight line connecting the points becomes helical upon re-wrapping (Steinhaus 1999, p. 229). It is for this reason that squirrels chasing one another up and...
·mathworld.wolfram.com·
Helix -- from Wolfram MathWorld