Welcome to Varomix Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful. In this lesson we'll learn how to make awesome looking shapes using a simple method, Modular Multiplication is really simple still produces beautiful patterns. Support us by buying our NEW training Poly Modeling - http://mixtrn.com/course/poly-modeling-the-lamp-project-1/ Understanding Fluid Solvers vol.1 - http://mixtrn.com/course/understanding-fluid-solvers-volume-1/ Support our work on Patreon, thank you https://www.patreon.com/mixtraining
#rhino3d #grasshopper3d #pythonThe research of minimal surfaces in R3 refers to Joseph-Louis Lagrange in 1762. Minimal surfaces refer to the Plateau’s problem. Minimal surfaces may be defined…
Here is a definition used to replicate the photo Octahedral lattice sphere also to answer to https://www.reddit.com/r/rhino/comments/3xjnx3/does_anyone_have_…
I'm working on a simple toon shader using the object's normal angle to shade the object. This is the equation I have built in Vex --> abs(dot(normalize(N),normalize(I))) Right now it works fine generating the toon lines from the position of the camera, but now I would like to use a null's posi...
Mostly videos about Rhino / Grasshopper, Unity and Houdini including my personal projects.
I have recently published a book for Grasshopper "Parametric Design with Grasshopper" (JP).
http://amzn.to/2hXRGRi
Hi guys,
I have build a sine wave along parabola. I basically subdivided a curve and then elevated points using a sine formula.
But I would like to be able:…