⠀

2382 bookmarks
Newest
Multi-level Radial Tree Menu In Pure CSS | CSS Script
My Drive - Google Drive
nalexandru/api-ms-win-core-path-HACK: Implementation of api-ms-win-core-path-l1-1-0.dll for Windows 7 based on Wine code
nalexandru/BlenderCompat: Windows 7 support for Blender 3.0
Names of Countries in Their Own Languages - WorldAtlas
Net (polyhedron) - Wikipedia
NFSSoundtrack - your source of NFS music
NI Absynth - MetaSynth "Friday SoundScape" by anthony distefano
Nodi: An Online Node-based Geometry Design Tool and Platform
O — O
O on Audiomack
o's Gallery @ mgz.me
VEX Facing Ratio Shader - Shaders - od|forum
VEX Facing Ratio Shader - Shaders - od|forum
I'm working on a simple toon shader using the object's normal angle to shade the object. This is the equation I have built in Vex --> abs(dot(normalize(N),normalize(I))) Right now it works fine generating the toon lines from the position of the camera, but now I would like to use a null's posi...
·forums.odforce.net·
VEX Facing Ratio Shader - Shaders - od|forum
O's profile - ShaderFrog.com
O's profile - ShaderFrog.com
O's Profile – BookBrainz
O/◯ᗩIᗝ⋏ᗩ◯⚪◯ᗩ⋏ᗝIᗩ◯ⵙ◯ᗩIᗝ⋏ᗩ◯⚪◯ᗩ⋏ᗝIᗩ◯/◯ᗱᗴᴥᗩᗯ✤⏀Ⓞᔓᔕ◯⚪◯ᔓᔕⓄ⏀✤ᗯᗩᴥᗱᗴ◯ⵙ◯ᗱᗴᴥᗩᗯ✤⏀Ⓞᔓᔕ◯⚪◯ᔓᔕⓄ⏀✤ᗯᗩᴥᗱᗴ◯/◯ᴥᗱᗴ