Shaders: intro :: Godot Recipes
How to increase number of Shader Compile Workers spawned by Unreal? - Unreal Engine Forums
/biz/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀
GAME ENGINE MESH FADE ANIMATION - YouTube
Fade in animation of 3D object - Godot Engine - Q&A
ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By TobiLa Hi, I want to build some kind of 3D City builder. For that I don’t want to create extra models for my buildings during construction time, so I had the following idea: When a building is placed by the user I want to slowly start rendering the object from the bottom: So if the object building phase is 25% complete, I want to show the bottom ...
/g/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀
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OpenGL ES Pixel Shaders Tutorial | raywenderlich.com
In this OpenGL ES pixel shaders tutorial, take a deep dive into GLSL and fragment shader math – including how to make gradients and random noise!
Clut cookbook
1/84.406022589954030768899117092091000289089388918088900852079*60*3^5 - Wolfram|Alpha
Wolfram|Alpha brings expert-level knowledge and capabilities to the broadest possible range of people—spanning all professions and education levels.
Tron Glow tutorial - Unreal 4 - YouTube
/gfx/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯
(3) The Book of Shaders (@bookofshaders) / Twitter
the-video-editors-render-script-for-blender/README.md at master · mikeycal/the-video-editors-render-script-for-blender
A cross platform script that renders non-3D blender projects faster and gives access to additional FFmpeg features - mikeycal/the-video-editors-render-script-for-blender
/gd/ - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀
/gd/ - Graphic Design - ⠀⠀⠀⠀◯⠀ᔓᔕ✤ᑐᑕᗱᗴꗳᗱᗴ⠀◯⠀ᴥᗱᗴ✤ꗳᗩ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗩꗳ✤ᗱᗴᴥ⠀◯⠀ᗱᗴꗳᗱᗴᑐᑕ✤ᔓᔕ⠀◯⠀⠀⠀⠀
http://shaderlab.mgz.me
GLSL Shader Editor
The Book of Shaders Editor
UE4 - Object fade out - YouTube
/biz/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ
3D Surface Plotter | Academo.org - Free, interactive, education.
An online tool to create 3D plots of surfaces.
Desmos | Graphing Calculator
/g/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ
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FooPlot | Online graphing calculator and function plotter
Online Curve Fitting at www.MyCurveFit.com
An online curve-fitting solution making it easy to quickly perform a curve fit using various fit methods, make predictions, export results to Excel,PDF,Word and PowerPoint, perform a custom fit through a user defined equation and share results online.
Growth of Plants and Animals: A New Kind of Science | Online by Stephen Wolfram [Page 418]
But what kinds of shapes can folding produce? The pictures below show what happens when the local curvature -- which is... – from A New Kind of Science
How do I change the position of the arms of the default mannequin? - UE4 AnswerHub
I have the SK_mannequin and UE4_mannequin_skeleton from the third person template (the game is third person). I’d like the character to hold a gun in front of him like in the first person template. Are there any good tutorials on how to do this?
/gfx/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ
The Book of Shaders: Shaping functions
Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders.
kynd.png (1920×1080)
/gd/ - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀
/gd/ - Graphic Design - ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦⓄ옷ᔓᔕⓄ✤Ⓞ옷ߦ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ߦ옷Ⓞ✤Ⓞᔓᔕ옷Ⓞߦ⠀◯⠀⠀⠀⠀
Circular & Elliptical Shaping Functions - Golan Levin and Collaborators